NUKE 13
Foundry Releases Nuke 13
New version introduces flexible machine learning toolset, Hydra 3D viewport renderer and extended monitor out functionality, enhanced workflows for collaborative review, and Python 3 support.
My idea is to Crete a short movie about WW2 - Battle for Britain. There will be a man who is trying to connect via radio with some of the bombers pilots, trying to stop that madness.
I collect a photos of how is old radio looks like, Information about ww2 planes and buildings etc.
I blocked out the scenes - and I ll focus mainly on 2 shots from the movie....One will be flying bomber and the other a "radio guy" who is trying too stop him..
I did collect many reference images from internet - just to have an idea about how the NAZy planes looks like, design of an old radio station, etc just to do a better and realistic models for my movie.
TESTS
I also did a couple of tests of Cam projection, blue screen keying and compositing, test s for proportions, and I am pretty happy with the results. So ...back to project...
BEFORE
AFTER
CamProjection Test
Bomber Shot - evolution
I did a PREVIZ of a hot with a simple 3D model and couple of images I have downloaded from internet. The result wasn't so bad but it is kind of ...flat ,,there is not enought perspective and depth there, even when I add a sky and a clouds - it makes it a bit better but still I wasn't happy with the result.
clouds integration
I realised that the main problem is: I WORK WITH WHAT I HAVE /free images from internet - not a big choise/ instead of WORK WITH WHAT I NEED!!! Thats why I grab my camera and Strat doing a pictures in the neighbourhood. That way I achieve most suitable buildings for my project. Yet another problem - I did all my photos from the group - which is ant kind of view if you like but I needed photos of the rooftops mostly. Lets say bird point of view. However - there wasn't a big choise so I left to solve this problem in the post.